Maniac Mansion is a Canadian sitcom that aired on YTV from 1990-1993. The series follows the lives of the Edisons family who live in a large mansion in the suburban neighborhood of Cedar Springs.
Runtime: 30 minutes
Maniac Mansion - LucasArts adventure games - Netflix
From the late 1980s to the early 2000s, LucasArts was well known for their point-and-click graphic adventure games, nearly all of which received high scoring reviews at the time of their release. Their style tended towards the humorous, often irreverent or slapstick humor, with the exceptions of Loom and The Dig. Their game design philosophy was that the player should never die or reach a complete dead-end, although there were exceptions. Many of the games shared similar game interfaces and technology, powered by SCUMM (Script Creation Utility for Maniac Mansion). After 1997, these games transitioned into 3D graphics with the GrimE game engine. Common features between the games include in-joke references to both other LucasArts games and Lucasfilm productions, as well as other running gags, such as Chuck the Plant and Sam & Max cameo appearances, that spanned numerous games. Most of the games were designed by the people with experience from creating preceding adventure games for LucasArts, whilst the same composers were involved in the majority of productions. In 2004, after a string of titles that never reached release, LucasArts ceased development on graphic adventure games. Many of the development staff involved in the making of these games moved on to form new companies, continuing to produce similar games at studios such as Telltale Games, Double Fine Productions, and Autumn Moon Entertainment. In 2009, however, LucasArts announced a collaboration with Telltale to revive the Monkey Island series, one of the old LucasArts adventure franchises, as well as stating its intent to revisit its past portfolio. This collaboration brought the LucasArts developed special editions of the first two Monkey Island games and the Telltale helmed adventure game Tales of Monkey Island.
Maniac Mansion - Canceled projects - Netflix
Following the release of Escape from Monkey Island in 2000, LucasArts put three further adventure games into development. However, all three were later canceled. The first of these was Full Throttle: Payback, a sequel to Full Throttle that began production in early 2000. Tim Schafer, the original creator of Full Throttle, was not involved in the project. Instead, development was led by Larry Ahern and Bill Tiller, who had both worked on The Curse of Monkey Island. In the early stages, the project received positive feedback from other LucasArts employees. According to Tiller, however, Payback eventually fell apart because of disagreements over the game's style between the development team and “a particularly influential person” within the management division. Production ceased in November 2000, when a quarter of the levels and about 40 percent of the preproduction art were complete. Ahern and Tiller both left LucasArts in 2001. Another Full Throttle sequel began production in 2002. Entitled Full Throttle: Hell on Wheels, the game was to be for the PlayStation 2 and Xbox consoles. In contrast to the original Full Throttle, Hell on Wheels was to be an action-adventure game. Development was headed by Sean Clark, his last work for the company. Hell on Wheels was showcased at the 2003 Electronic Entertainment Expo, where a playable demonstration and a teaser trailer were displayed. Despite this, LucasArts halted production in late 2003. Commentators cited poor graphics compared to other action-adventures of the time and Schafer's lack of involvement in the project as possible reasons for the decision. Additionally, Roy Conrad, the voice actor for the series' protagonist, had died in 2002. The final attempt by LucasArts to develop an original adventure game was Sam & Max: Freelance Police, a sequel to the 1993 title Sam & Max Hit the Road. The game was announced for Windows in 2002 as a counterpart to Hell on Wheels. Michael Stemmle, one of the co-designers for Sam & Max Hit the Road, was the lead designer for the project. Series creator Steve Purcell, who had left LucasArts in 1997, worked as an advisor for the development team. Freelance Police was displayed alongside Hell on Wheels at the 2003 E3 convention, where the game's trailer was revealed. Although development appeared to be proceeding smoothly, Freelance Police was abruptly canceled in early 2004, just a few weeks before the game's marketing campaign was about to begin. LucasArts cited “current market place realities and underlying economic considerations” as the reasons for their decision. Commentators, however, felt that the move was representative of a perceived decline in the adventure game genre, and that LucasArts was moving to maintain its position with low business risk Star Wars-themed titles instead of the high risk graphic adventure games that had brought success in earlier years. LucasArts subsequently dismissed many of the designers involved with developing their adventure games, and in 2006 LucasArts president Jim Ward stated that the company may return to developing adventure games in 2015, effectively ending their adventure game era.
Maniac Mansion - References - Netflix