Perfect on the outside, mental on the inside. Even the most kind-hearted people have a dark side looming. Diabolical looks at the minds of murderers with the question: "why did they do it?" Take a trip through the picture-perfect life and see the events that lead to a brutal murder. The tension builds throughout each episode as you dive deeper into the psychological workings of the murderer. With key insights from forensic psychologists and psychiatrists along with criminal profilers, a full analysis of the behavioral underpinnings and key moments in each crime will be on display. Diabolical shows how much people can conceal, until they blow.
Runtime: 60 minutes
Diabolical - Professor Layton and the Diabolical Box - Netflix
Professor Layton and the Diabolical Box, known in Australia and Europe as Professor Layton and Pandora's Box, is the second game in the Professor Layton series by Level-5. It was followed by a third game, Professor Layton and the Unwound Future. The game follows Professor Layton and his self-proclaimed apprentice Luke as they travel cross-country by train to solve the mystery behind a mysterious box that is said to kill anyone who opens it.
Diabolical - Development - Netflix
The Professor Layton series was announced to be a trilogy immediately following the announcement of Professor Layton and the Curious Village within Japan. By this time, Level-5 had already decided upon the Japanese names of Curious Village and Professor Layton and the Unwound Future, but were originally planning to entitle the second game “Layton-kyōju to Yū-rei Jima no Himitsu”. (ゆうれい島のひみつ, – Yū-rei Jima no Himitsu, lit. “Professor Layton and the Secret of Ghost Island”) These plans were eventually cancelled due to the staff thinking that it was too strange for an English gentleman to try and survive on a desert island, and the story was changed to that of Diabolical Box. Level-5 learned several lessons from the critical response to Curious Village. Critics had often claimed that the puzzles in the games were too disjointed from the game's plot, so in Diabolical Box, they attempted to make the puzzles more relevant to the game's narrative. The puzzles within the series from Diabolical Box onward tended to use English more than Japanese. This was coincidental, but allowed the game to be translated without replacing as many puzzles. Level-5 also tried to update existing systems within the game, such as the Professor's suitcase and minigames; ultimately, Diabolical Box used up nearly twice as much data than its predecessor.
Diabolical - References - Netflix