Alice was based on the 1975 film, Alice Doesn't Live Here Anymore. After her husband, Donald, was killed in a truck accident, Alice Hyatt and her 12-year-old son, Tommy, moved out of their home in New Jersey and headed for Hollywood. Alice's dream was to become a singer but for the time being she got work as a waitress in a greasy spoon, Mel's Diner after her car breaks down in Phoenix. Mel was gruff and demanding and constantly bossing his three waitresses around. The other two waitresses, in the beginning were Flo and Vera. Flo was the man-hungry southern belle, who's favorite saying was "Kiss My Grits". The other waitress, Vera, was shy and quiet and somewhat, as Mel put it, "dingy." Flo left in 1980 for her own series and was replaced by Belle who was later replaced by Jolene.

Alice - Netflix

Type: Scripted

Languages: English

Status: Ended

Runtime: 30 minutes

Premier: 1976-08-31

Alice - Alice: Madness Returns - Netflix

Alice: Madness Returns is a psychological horror action-adventure platform video game developed by Chinese studio Spicy Horse and released by Electronic Arts for Microsoft Windows, PlayStation 3 and Xbox 360. It is the sequel to American McGee's Alice (2000). The game was released worldwide beginning in North America on June 14, 2011, followed by Europe on June 16, 2011, and in the United Kingdom on June 17, 2011. The game is also backwards compatible with the Xbox One. Alice: Madness Returns follows Alice Liddell, a girl suffering from trauma caused by the death of her family in a fire. Alice was discharged from a psychiatric clinic and now lives in an orphanage for mentally traumatized orphans under the care of Dr. Angus Bumby. To get rid of the trauma and learn the truth about her past, she once again falls into Wonderland, where a new evil force has corrupted it.

Alice - Development - Netflix

Rumors of a sequel to Alice first developed shortly after the original game was released to critical and commercial success, though at that time, the development team behind the original were working on the ultimately-cancelled spin-off, American McGee's Oz. As the development of the movie adaptation of American McGee's Alice took longer and the original game became more of a cult classic, in 2007 interest at Electronic Arts rose in a remake of the game and work was started on a sequel. However, when the movie adaptation fell through, plans for a sequel were shelved, and remained so for nearly a decade. At the February 2009 D.I.C.E. Summit, EA announced a sequel, which at the time had the working title The Return of American McGee's Alice. Two pieces of concept art accompanied the announcement, along with the information that the original game's writer and executive producer would also return for the sequel. In November of that year, a fan-made trailer (with the title “The Return of Alice”) was mistaken by gaming news outlets as an official teaser for the game, in which Alice is in therapy after a relapse nine months following the events of the first game, and appears to hallucinate an image of the Cheshire Cat in place of her doctor. At EA's Studio Showcase on July 20, 2010, more details about the game were shown, including its current title, Alice: Madness Returns. In addition to further pieces of concept art and actual, in-game screenshots, the first official teaser was released. Despite (or perhaps because of) the fan video eight months prior, it also portrays Alice in therapy: after being hypnotized by her doctor in a bizarre office filled with dismembered arms hanging from the ceiling, as she opens her mouth to speak, large amounts of blood and teeth pour out. As the game title appears, a whispering voice is heard saying, “What have you done?” During the 2010 Tokyo Game Show, new assets, including a second trailer, were released. Alice is seen strolling through a London street, and eventually approaches an area littered with toys and a toy store window, which contains a set depicting the Mad Hatter, the Dormouse and the March Hare taking tea. Suddenly, she sees an image of her deceased parents in the window's reflection, but turns around to find no one there. The window begins to burn and the silhouette of the Queen of Hearts appears before it explodes in flames, and the Queen's tentacles drag Alice into the inferno. Like the previous trailer, it ends with a voice saying “What have you done?” On February 14, 2011, MSNBC's “In-Game” website unveiled the third teaser trailer as well as a brief interview with American McGee regarding the game. The third teaser depicts Alice wandering around an initially beautiful Wonderland, eventually coming across the Caterpillar, who transforms into a giant, menacing butterfly as the landscape is attacked by fiery phoenixes and turned into a nightmarish world reminiscent of the original game's landscapes. Alice finds herself sitting at a tea party with the Mad Hatter, March Hare and Dormouse. The Hatter sends a robotic teapot to kill Alice, who in turns stabs it to death in the eye with the Vorpal Blade. Then, a voice asks “What have you done?” A fourth trailer, showing gameplay footage for the first time was released on March 4, 2011. The trailer featured possible gameplay in Victorian London, new costumes and weapons for Alice, the reprised roles of some of the voice cast from the first game, and the appearance of old and new characters including a resurrected Jabberwock and the Dodo; after the trailer the Cheshire Cat says “Now it's time to put your blade to work”. The player can also hear Alice's Vorpal Blade being equipped as the title card comes up. GameSpot released footage of a gameplay demo whilst interviewing an EA executive producer Joel Wade in April. In the video, numerous details about the game were revealed. Wade explained storywise after Alice left Rutledge Asylum, she is an orphan and now lives in an orphanage, and the home's director is helping her. Gameplay showed Alice can unlock and use several weapons, which can be upgraded by collecting teeth throughout the game. Weapons including the Vorpal Blade, the Pepper Grinder which acts as a projectile machine gun-like weapon, the Clockwork Bomb, the club-like Hobby Horse, and the explosive Teapot Cannon. Alice also collects “memories” that are part of her quest to recall forgotten memories from her past. Enemies are described as having “puzzle elements”, namely their weak point which the player must figure out to defeat them. On May 20, 2011, a prequel to Madness Returns, titled Alice: Madness Returns Interactive Story, was released as an app exclusively for iOS. A port for Android phones has been developed. The app plays as a book that requires you to interact with illustrations and at many times allows you to play mini-games. The story covers the events even before the original game all the way to the events directly before Alice: Madness Returns. On June 3, 2011, a final launch trailer was released. This showed some bosses, Alice fighting enemies, the Cheshire Cat giving Alice hints, and more. At the time of release, Madness Returns had a final development budget of $9 million. In 2013, American McGee admitted that he wished he had had more time to polish the game by compressing the action, removing a lot of the “filler” content and fixing some of the annoying bugs.

Alice - References - Netflix